ScrAPPbook is a digital heritage project, developed through University of Dundee (Design in Action) Chiasma event, that enables communities to network and engage with heritage and art, and Badenoch within the Cairngorms National Park has become the first ever community to pilot the scrAPPbook project!
One and All is an virtual voyage around Britain's coast - and the first digital artwork commission by the National Trust, co-produced by The Swarm in collaboration with ArtDocs and SoundUK.
We’ve just completed an R&D study for Protagonist – a digital theatre experience powered by a software engine to automatically create a video life story from an individual’s social media content from theatre producers, The Other Way Works and funded through REACT. It is a practical attempt to make sense of our vast stashes of personal data in a human, emotional and narrative way. The findings are published here.
We’ve been named as finalists in the IC Tomorrow Digital Innovation Contest on Data! Please cross your fingers for us as we compete for the prize to work on developing a project with the
Facilitation is core to what we do. We believe that taking our clients and partners on a creative journey with us is the best way to success. We provide workshops and training in a variety of forms and facilitate the creation of content with audiences. See some of our work in this space here.
Design is one of our specialities. We provide our clients with a full range of design services that cross content, interfaces and branding to create compelling digital experiences. We also specialise in early-stage product and service design and prototyping. See some of our work here.
We 'get' digital and leverage our thinking skills to help our clients find success in the digital world. We provide analysis and strategy for broadcasters, arts organisations, museums, content owners and software startups. See some examples below.
A Spanner in the Works is a new location-specific mobile history game for kids that let's them travel back in time to explore historic photos of their area and battle an evil, time-travelling villain.
The game opens up new opportunities for children to explore local history and for improving the overall shopping experience for parents.